Reply: The Lord of the Rings: The Card Game:: Variants:: Re: Reduced threat...
by CletusVanDamme What happens if the Hero is brought back by Fortune or Fate? Would the threat increase again or could you essentially use Fortune or Fate as a 5-cost 12 threat reduction card?Either...
View ArticleReply: The Lord of the Rings: The Card Game:: Reviews:: Re: Impressions after...
by DocCorvid Nim_Was_Taken wrote:I'm coming from a place where I am a large can of Tolkien's works, and fantasy in general.I didn't know those books came in cans.
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: The Dunhere attack...
by manydills jdludlow wrote:manydills wrote:You're correct. You can only get Ranged help if those characters can ALSO attack targets in the staging area.Dunhere has to attack alone to attack the...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: The Dunhere attack...
by shnar jdludlow wrote:manydills wrote:You're correct. You can only get Ranged help if those characters can ALSO attack targets in the staging area.Dunhere has to attack alone to attack the staging...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: The Dunhere attack...
by jdludlow shnar wrote:I don't think he has to attack aloneDunhere card text wrote:Dunhere can target enemies in the staging area when he attacks alone. When doing so, he gets +1 ATK.
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Cardboard of the...
by Hansolo88 Yeah I have to highly recommend, I've been listening from the start as well.Some episodes are more focused than others but for the most part I really enjoy the discussion of the quests...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Quest Rules Question
by JK777 The progress tokens should always be placed on the active location, until such time as it has the required number of tokens. Any excess can then be placed on the quest card. You cannot...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Am I missing...
by notrub Perhaps I missed the comments somewhere in the section, but I do not recall anyone suggesting A Test of Will:A Test of WillType: Event Sphere: SpiritCost: 1Response: Cancel the "when...
View ArticleThread: The Lord of the Rings: The Card Game:: Rules:: Stage 2B for Journey...
by notrub All,A question regarding clarification on the card text: I get the additional encounter card requirement, each quest phase. I am a little unclear on the purpose of the engagement checks...
View ArticleReply: The Lord of the Rings: The Card Game:: Sessions:: Re: Journey (on your...
by notrub I am trying to tackle the same type of goal. Make a deck that does reasonably well for as many of the scenarios as possible.I, too, am using Spirit Glor and have, for the moment, used all...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Stage 2B for...
by Burnham You can let them sit in the engagement area. So you can face them at your convenience.
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Stage 2B for...
by notrub Aye, thanks. I thought as much. Questing through there is obviously important, but for my current deck maybe not as important as avoiding too many big fights at once.
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Solo play theory
by nssxxx nssxxx wrote:The Win/Lose Outcome of a Solo Play game is more greatly influenced by the draw on the encounter deck than the build quality of the player deck.Agree, or disagree?Flight From...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Stage 2B for...
by Reager the fact they don't engage you and you can voluntarily engage only 1 enemy per turn makes it hard to quest through it.It also adds a bit of flavor to the quest, you are escaping through a...
View ArticleThread: The Lord of the Rings: The Card Game:: General:: Three core sets,...
by ddubois I was always a proponent of 2 core decks. I thought 2 was great, totally worth it, because you got extra threat dials, got 3 of most everything (being short 1 each stone, courage, swift...
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Three core sets,...
by berensdad Just wanted to say that I'm glad you are enjoying the heck out of this game. One thing that I think is so cool about the game is you can take the approach you describe, or just stick with...
View ArticleReply: The Lord of the Rings: The Card Game:: Sessions:: Re: Non-nightmare...
by sputang You have 5 x "Hail of Stones".
View ArticleReply: The Lord of the Rings: The Card Game:: Sessions:: Re: Non-nightmare...
by iain_benson Nope, the first deck doesn't have any, it was also short 1 Ancient Mathon and the totals weren't correct! It's now fixed I think.
View ArticleReply: The Lord of the Rings: The Card Game:: Variants:: Re: Reduced threat...
by letsdance Rygel wrote:Rules are rules for a reason.yes, to be modified!!
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Three core sets,...
by chainsaw_ash HiI too love this game but the problem with it imo and it is a big one, is that decks require the same cards to be utilised repeatedly.Due to the very nasty game finishing "when...
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