Reply: The Lord of the Rings: The Card Game:: General:: Re: Next Adventure...
by kjpw_88shnar wrote:Arslan wrote:And it seems that the hobbit synergies offer reduced options since the effects call for on all-hobbit party. What? I would think just the opposite. With Pippin, you'd...
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Next Adventure...
by mjd83 Interesting... I really like the emerging theme here of the Hobbit cards. I have always wondered how to incorporate a race of 3 foot tall gardeners into strategy in a world of orcs, trolls,...
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Next Adventure...
by nssxxx i presume Fellowship of the Ring will be after On the Doorstep in terms of saga expansions. Need Frodo, Merry, Pippin and Sam for that.
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Next Adventure...
by Paperbag Before Spirfindel, Spirit didn't really have much in the way of killing power, so I think this card looks fine compared to the rest of Heroes. 2 willpower, access to Spirit's powerful...
View ArticleKhazad dum sceario 2 - The seventh level - Can comments be longer then the...
by Wojtek WojcikHere is a compilation of my comments on the scenario, note that they were made some time ago and I have not edited them much so they tell a story of how my view point changed (but my...
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Next Adventure...
by ThaneeFAAx87 wrote:I still hope for at least 1-2 new Gondor heroes.Pippin and Merry, at least, have a connection to Gondor. I suppose, we will see 4 non-hobbits, and 2-3 men, maybe even 4, in this...
View ArticleReply: The Lord of the Rings: The Card Game:: Strategy:: Re: Drawing cards in...
by Thanee With Lore (card draw) and Spirit (Zigil Miner) it's really easy to get the deck empty. I got there a few times in recent games with such a deck (56 cards). Bye Thanee
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Next Adventure...
by jpraibis Rule questions springing up right away.First a sort of simple one, perhaps. Triggering Pippin's ability will not prevent that enemy's "after it engages" ability, right?Now for Small Target....
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Next Adventure...
by jpraibisThanee wrote:FAAx87 wrote:I still hope for at least 1-2 new Gondor heroes.Pippin and Merry, at least, have a connection to Gondor. I suppose, we will see 4 non-hobbits, and 2-3 men, maybe...
View ArticleThread: The Lord of the Rings: The Card Game:: Variants:: Making Escape from...
by Thanee I had this thought about the Escape from Dol Guldur scenario.When you draw the three initial encounter cards to guard the objective, there is a huge variance in possible outcomes. From stuff...
View ArticleReply: The Lord of the Rings: The Card Game:: Strategy:: Re: Drawing cards in...
by jrd23 My advice would be - if you're struggling to win, feel free to ignore the 50 card guideline. I played 30-35 card decks when I started with the game. Once you find the game becomes too easy,...
View ArticleReply: The Lord of the Rings: The Card Game:: Variants:: Re: Making Escape...
by FAAx87 Hello!You are absolutley right. Sometimes the beginning of this scenario easy or normal and sometimes the only thing you can do is reshuffle the encounter deck ;)Your variant sounds nice and...
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Thinking about...
by joelmiller2002 loved the dwarf cycle, watcher, road tyo rivendell, and the long dark were my fav's. deckbuilding options do increase, although you will quickly find a couple dominant heroes have...
View ArticleReply: The Lord of the Rings: The Card Game:: Variants:: Re: Making Escape...
by jrd23 I don't think it's worth the effort, sorry. You're adding complexity and you might still get a really difficult start. And if you do win, you'll know that you didn't beat the "real" quest but...
View ArticleReply: The Lord of the Rings: The Card Game:: Variants:: Re: Making Escape...
by Thanee The variant isn't meant for me to make it possible to beat the scenario.I did that already (several times, actually, though I definitely lost far more games than I won ;)).ByeThanee
View ArticleReply: The Lord of the Rings: The Card Game:: Variants:: Re: Making Escape...
by ThaneeFAAx87 wrote:(maybe not DL 7)Solo, it is more like DL 10+. ;)With this it might be a little less, but still very hard (DL 9 or so).It is mostly aimed to reduce the amount of "way too easy" and...
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: Next Adventure...
by clydecloggie Given the Heirs of Numenor story arc, I would expect Faramir to be the hero in The Steward's Fear.I wouldn't be surprised if Merry showed up in the 4th Against the Shadow AP. And surely...
View ArticleThread: The Lord of the Rings: The Card Game:: Strategy:: Tactics/Spirit deck...
by Thanee This deck has a lot of combat ability right from the start, with three Attack 3 heroes, and thanks to Boromir's get-ready ability, a reasonable starting Threat, and a lot of Threat reduction...
View ArticleThread: The Lord of the Rings: The Card Game:: Strategy:: Beorn in a Three...
by nssxxx I have recently discovered an excellent strategy of using Beorn in a mono-sphere solo deck. Basically, you take Brand and Ellodan/Elrohir (Tactics one, can't remember which is which) and...
View ArticleReply: The Lord of the Rings: The Card Game:: Variants:: Re: Making Escape...
by Monicat I am new to the game, but I find this reasonable. It seems it is a wider question:When setting up a difficult scenario, it may happen you get so bad draw of Encounters (eventually combined...
View Article