by polychrotid
Bullroarer Took wrote:
AdmiralACF wrote:
Yup, this quest is just far too dependent upon encounter deck draw when it comes to success or failure. It's my least favorite quest to date.
If you play this quest one handed solo, and don't take Spirit heroes, it requires the most strategy of any of the Mirkwood cycle imo.
...and a really specialized deck, which is why I enjoy it less. I like to build a group of decks that can handle most quests. It's simply too much work and too little reward to build a deck for one quest. I guess that's where OCTGN and Lackey come in...