by guciomir
I agree, remove "frustrating" and "fun" because different people have different tastes. For me "beatable" quest is often frustrating because I miss the challenge. And very hard quest is by no means frustrating. For example I would rate Return to Mirkwood as one of hardest quests for solo play and at the same time I think it gives a lot of fun.Additionally, you use reversed scale where 1 is hard and 10 is easy. Some of us may not read your reversed scale comments and assume you ask for the difficulty rating , FFG style, but for solo player. So suddenly, easy quests will get lots of 1 and 2 while hard quests will get lots of 8, 9 , 10.