by hoover2701
In fact the link provided by Thanee has inspired me to create a deck built around three spirit heroes (Glorfindel (5), Eowyn (9) and Frodo (7)).So far I have won 2 out of 4 attempts against Dol Guldur solo (one saw Frodo as the prisoner, in the other game it was Glorfindel). The main problem in my deck is to get a healing ability into play (and keep it). I have included 3 "Wardens of Healing". Those might be brought into play with either the "Song of Wisdom" (2) or "Stand and Fight" (3).
Besides "Warden of Healing" the only other Lore cards are "Burning Brand" (2), "Asfaloth" (1) and "Gildor Inglorion" (1). All other cards are Spirit or Neutral.
One combination I had in mind when building the deck was "Imladris Stargazer" (2) in combination with "Zigil Miner" (2) and "Stand and Fight" (3). Use Imladris to take a look at the top 5 cards of your deck, then select two cards with the same value and put them on the top. By discarding these two cards you can get two resource tokens on one hero (per the errata'd Zigil Miner). If one (or both) of the discarded cards were Lore cards you might now bring them in play with "Stand and Fight" from your discard pile (pay with Spirit resource regardless which sphere). This is great as long as you have no song in play or if your Lore resources don't suffice for bringing your allies into play the normal way. Funny enough this tactic only worked out in one of the plays (and that one I did lose) so maybe it's not as cool as I thought.
One thing is certain though: Escape from Dol Guldur is a real challenge solo.
Nothing beats beating Dol Guldur! :)