by scwont
[q="mjd83"][q="stampdog316"]For a 3 sphere deck I usually put in 1 song per sphere, but I always play lore in a 3 sphere deck so I can include three Rivendell Minstrels. At 2 WP they can quest even after you no longer need them for songs.I've yet to try 4 sphere.
Charles beat me to the punch. Rivendell Minstrels are the sole reason I try to include lore in every 3 sphere deck I build. Instead of relying on a 3/50 chance of drawing a song, you have a 6/50 chance with 3 of the cards also functioning as a great early quester and give you the song you most need.
Rivendell minstrels may well be the most frequently used cards in my collection. Truly one of the greatest deckbuilding tools lore has.
Lore also has Master of the Forge, which can also help find Songs if you don't draw a Minstrel. It's a lot less reliable for that specific purpose, but it's a good backup and is a very powerful and flexible tool in its own right (there are many, many useful attachments so you're bound to have some other good targets for the Master in your deck).