by mjd83
There are some here would would label Journey to be one of the most difficult scenarios to play solo. I'm not one of them, but I have heard that said. I remember being a new player and taking something like 20+ plays to finally beat this scenario.However, this game is all about deck design... something you don't have a feel for yet if you have only played for 2 weeks. There is a lot of depth to this game that is not immediately apparent to new players. I have found deck design in this game to be somewhat more involved and difficult than in other, PVP CCGs/LCGs... as you need to have 50 cards but can only have 3 of any 1. It takes lots of experience playing to really develop a feel for how to properly utilize card synergies and incorporate them into balanced decks.
My advice, move on with Mirkwood. If Hunt for Gollum beats you up, trying building a deck specifically to address the challenges there. After you win that one, try that same deck with Carrock. When Carrock owns you, make a specialized deck for Carrock. Keep that cycle up and you will learn a ton about deckbuilding and start having a much, much more successful win rate against most scenarios including Anduin.