by DaViD082
Are there any „chess-like endgame scenarios“ for this game? I think this game could be good platform for them… What I mean is (for example) „in your deck you have this cards in this order; in the encounter deck in this order (or play just with the cards in your hand/in play), you have heroes XY, this hero is with X damages, you have this cards in hand, this allies/attachements in play, you have this enemies in staging area and these ones are engage with you. Your threat is XY and your goal is to do this in X turns“ or something like that. I think you get my meaning, aren´t you? And it should have some non-obvious solutions (and of course it should have some solutions), hidden somewhere in imaginative use of combinations of cards; so that´s why „chess-like“. What do you think; could it work?↧